Global mobile game revenues expected to hit $64.9 billion in 2020
The mobile games industry is expected to generate $46 billion in revenues in 2017 and grow to $64.9 billion in 2020, according to AppLift and Newzoo.
The two companies have combined their data to produce a Global Mobile Games Landscape infographic. It uses a combination of AppLift’s own data and Newzoo’s Global Games Market Report 2016-2017.
The infographic predicts that smartphone revenues alone will grow to $51.8 billion in 2020. Tablet revenues will also grow, though at a slower pace, generating $13 billion in revenues in 2020.
Around the world
The APAC region is expected to generate revenues of $27.5 billion in 2017, an increase of 21% year-on-year. Average annual spend per paying gamer is also predicted to hit $69.53.
North America’s average annual spend per paying user is set to be much higher, coming in at $108.36 for 2017. However, due to mobile games holding a smaller market share than in Asia, it is expected to generate just $8.26 billion for the year.
The Middle East and Africa are expected to see the largest amount of growth in terms of revenue. While it will only generate $14.65 from each paying user, for a total of $2.32 billion for the year, this represents a 46% growth year-on-year.